The man behind the monsters
We sat down with kustom kulture legend Donny Gillies—creator of some of the wildest monster and rock ’n’ roll art out there—to talk about his punk rock and skateboarding roots, his love of the weird, his process, and designing a Metallica pinball machine. We also caught up on his latest collaborations for the Mobil 1 DR1VRS CLUB and the Hot Wheels Legends Tour, where his unmistakable style shifts into high gear.
Your art style is rooted in Kustom Kulture akin to Rat Fink. Was that the type of art you grew up loving? Or did you organically gravitate towards that style as you matured as an artist?
I've always been drawn to pop culture, even from a very early age. Cars and car model kits, comics, and cartoons—I’ve been drawing since I can remember.
One of the styles I do can be considered by some as “Weirdo Art.” Monsters with oversized heads and facial features, usually driving wild cartoon vehicles, but it goes outside of that, of course. Ed Roth and his beloved character Rat Fink were among the originators of this style, but there were more. Ed’s work was the breakthrough. We can’t forget Basil Wolverton (Mad magazine artist), Bill Campbell (Weird-Ohs), Monte (the artist who was hired by Roth and created the first Rat Fink drawing), Stanley Mouse, Robert Williams, and Ed “Newt” Newton, to name a few.
But to answer your question, I grew up on everything pop culture that surrounded me: Saturday morning cartoons, comic books, trading cards, blacklight posters, arcades, records, garage and flea market artifacts discarded by the big kids, building muscle bikes, and then skateboarding and punk rock.
Did you experiment with other styles before specializing in kustom graphics? And what were some of the influences that helped shape your style?
Early on, I did my own comic strip art, then punk flyers and tape cassette covers for local bands. I was always drawn to record cover art, from Iron Maiden to the Misfits, the Cramps, and so on. If it had a cool drawing on it, chances are I was attracted to it. Skateboard art in the ’80s was something else I was very attracted to. Jim Phillips from Santa Cruz and VCJ from Powell were influences for sure—not to forget John Lucero!
You’ve done art for quite a few bands like Metallica, Primus, and Aerosmith. Did the bands you listened to growing up play a role in guiding your style?
I started at the very bottom, designing flyers and tapes. I also did a lot of chalkboards for local restaurants, which led to using 1-Shot paint, sign painting, and pinstriping. I was always fascinated by cars, especially Roth and George Barris.
Music was another huge influence—lots of punk bands, metal, rock, and ’80s hip hop. By the time Metallica asked me to do art for them, my work was already pretty well known in underground pop culture and garage rock circles.
You kept grinding, project by project, and eventually Metallica guitarist Kirk Hammett came knocking, then James Hetfield, and then Bob Rock, Metallica’s producer. What was it like being commissioned for such a well-known band?
I had a friend who worked in their studio, and he showed them my work. When I was on one of my Bay Area visits, Kirk asked me to come by. He hired me to do murals in his office. This led to doing a shirt design for Bob Rock's Hot Rod club, an XL commission painting for then-new bassist Robert Trujillo, and countless projects for James Hetfield, including the "Dirty Donny" or "Papa-Het" guitar. Later, I would do the art and project manage two custom pinball machines for James, which in turn led to the Metallica production machine for Stern Pinball. Metallica has remained a client since the mural gigs in 2002. Working in their studio for six months was a blast.
Was that a “pinch me” moment for you? And are there any other significant moments in your career you’d like to tell us about?
For sure, the Metallica gig and them being a part of my career is something I never planned for or even had on my “list of goals”—it just happened.
I had some of their records in the ’80s, but when I got hired, they were not on my radar at all. It’s always crazy to meet someone from a band you grew up listening to, only to find out they are a fan of yours. I’ve gotten a lot of strange and pretty crazy cool phone calls!
Did you grow up loving muscle cars? And do you enjoy wrenching?
Yeah, I love working on my cars when I get time. I'm more of an auto graphics guy and not so much a mechanic, but I know my way around and can do all the basic maintenance required.
I have a guy out here—my buddy Sean—who is a Mopar wizard. He helps with the more complex stuff. I restored my Plymouth Satellite with the help of friends Rolf Britain and Frank Kozik; this was back in 2008.
You did an interview a couple of years ago that included a picture of your Satellite and a unique buggy with a gold interior. What is the story behind that buggy?
The buggy is sick; it’s a 1968 Citation 2. It was given to me by my friend Richie Seen. Richie is considered the godfather of graffiti. He had six buggies, and when he sold his car and chopper collection, he gave this one to me.
I'm in the process of some mild restoration—some TLC, if you will. Unfortunately, it needs paint, but I have that covered. And I’ll be taking lots of videos.
When you’re creating a piece like Decayed Drifter for the Mobil 1 DR1VRS CLUB, where do you start?
We had a small request list for a number of photos so I could render the car. The monsters usually start with a blue pencil rough sketch, laying out all the proper proportions. Then it hits the light table for a pencil rendering. After I have it the way I want it, I transfer it to card stock using the light table and start inking it.
What's your process for selecting colors?
I do a lot of black light art, so I have 5 basic colors I use and sometimes extras and metallic inks. With screen print posters, the colors are very transparent, so it allows you to stack colors over one another to create even more colors. Say blue over yellow creates green and so on.
You created your first Triptych for the Hot Wheels Legends Tour featuring the Twin Mill and the Dirtmeister. It was a mix of your styles with a realistic vs cartoony. What style do you prefer and why?
Both styles are fun. I liked how we were able to connect the three together. They are already pretty wild cars, and I think it made a lot of sense to do cartoon versions!
What is your favorite type of monster like to draw?
I like these weirdo monsters but recently had a few of my creations 3D-sculpted. I have a 3D printer and have printed and painted a few. They are a lot of fun to produce and have been quite popular. They sell out fast when I put them in my store.
You have been featured at a Petersen Automotive Museum exhibit for the legend Ed “Big Daddy” Roth. Can you describe what that meant to you to be part of honoring his legacy?
That was a few years back and a total honor to be asked to be a part of it. I did a big Ed Roth face wearing his Hill Billy Crash Helmet hat, and his mouth wide open. Inside the mouth was a 12-inch resin painted Rat Fink. They had a nice Roth Exhibit with a bunch of his cars there.

How did the Mobil 1 and Hot Wheels Legends Tour collaboration keep things challenging—and fun?
Every project is a challenge in some way—that’s what drives me. I like figuring things out as I go, making adjustments, and seeing how far I can push an idea. The reward comes at the end, when it all clicks. Seeing the prints come to life and watching people’s reactions when they got their signed prints was the best part. That was epic.
If you could do it all over again, what would you do differently and why?
I'd love to do another collaboration. It would be neat to see more cartoony versions alongside the illustrated realistic versions with even more monsters mixed in. Designing a car for the Mobil 1 brand that I not only drew but something we have built would be really far out!
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